Showing posts with label Freyguyproductions. Show all posts
Showing posts with label Freyguyproductions. Show all posts
Thursday, July 7, 2011
The Future of Final Cut Pro X
I realize I'm joining the Final Cut Pro X conversation a little late in the game, but I tend to give things the benefit of the doubt, and honestly, I was a bit shocked and confused by what I was hearing regarding the new, download-only, "app" release. This New York Times article helps shed some light on the hysterical rants of the FCP community by pointing out some of the favorite features from FCP 7 which are just in different places in FCP X, and explaining how some features will be added later on. It's an article definitely worth reading.
Currently, I'm not too worried about Final Cut Pro X. As the article accurately points out, we're not yet obligated to upgrade, and FCP 7 is still working just as well as it ever did. My concern is where Apple is going to be taking FCP X in the future. If the future of Final Cut Pro is to become "iMovie Pro" then I will have to start shopping for and learning a new platform, like Avid or Adobe. However, I'm not ready to count FCP X out yet. I think Apple and Mr. Jobs have something up their sleeve.
Here's what I think is really going on. The FCP X which we have seen and been gossiping about is Apple's new entry level editing software. Within a relatively short time span, iMovie will unexist like in Orwell's 1984. Apple computers will come with absolutely no video post software OR a new program which will be more or less unusable. All home movie enthusiasts, and amateur film makers will have to cough up $300.00 to play Spielberg in their backyards.
What about the Pro level users you ask? The FCP X I speak of will act as the foundation for which Pro Level editors can begin to build a proper post platform. After downloading some upgrades and spending money on additional "apps", pluggins, 3rd part software/hardware, a Pro Editor will actually have built himself a Final Cut Pro X editing station which basically resembles a FCP 7 platform, but it will be able to background render and allows editing while ingesting media. FCP X will the Lego set of None Linear Editors, allowing users to add functionality and compatibility as they see fit.
I could just be in denial; the release of Final Cut X could be the end of pro level editing platforms from Apple, but what I've described above seems like a logical business model. Apple is a pretty sharp company, and I really can't believe they would just throw themselves under the bus. Why would they spend so many years building a pro level piece of software, as well as a faithful following, just to throw it all out?
What do you all think?
Currently, I'm not too worried about Final Cut Pro X. As the article accurately points out, we're not yet obligated to upgrade, and FCP 7 is still working just as well as it ever did. My concern is where Apple is going to be taking FCP X in the future. If the future of Final Cut Pro is to become "iMovie Pro" then I will have to start shopping for and learning a new platform, like Avid or Adobe. However, I'm not ready to count FCP X out yet. I think Apple and Mr. Jobs have something up their sleeve.
Here's what I think is really going on. The FCP X which we have seen and been gossiping about is Apple's new entry level editing software. Within a relatively short time span, iMovie will unexist like in Orwell's 1984. Apple computers will come with absolutely no video post software OR a new program which will be more or less unusable. All home movie enthusiasts, and amateur film makers will have to cough up $300.00 to play Spielberg in their backyards.
What about the Pro level users you ask? The FCP X I speak of will act as the foundation for which Pro Level editors can begin to build a proper post platform. After downloading some upgrades and spending money on additional "apps", pluggins, 3rd part software/hardware, a Pro Editor will actually have built himself a Final Cut Pro X editing station which basically resembles a FCP 7 platform, but it will be able to background render and allows editing while ingesting media. FCP X will the Lego set of None Linear Editors, allowing users to add functionality and compatibility as they see fit.
I could just be in denial; the release of Final Cut X could be the end of pro level editing platforms from Apple, but what I've described above seems like a logical business model. Apple is a pretty sharp company, and I really can't believe they would just throw themselves under the bus. Why would they spend so many years building a pro level piece of software, as well as a faithful following, just to throw it all out?
What do you all think?
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Thursday, June 2, 2011
Been Really Busy
Hey people of the interwebs. I know it's been a while since my last post, but I've been pretty busy working on things ranging from script rewrites, to shooting, to editing, and lighting... and the list goes on and on. I'm going to try my best to catch up and post about all the exciting things that have been going on. For those who were following my post about using an FiiO headphone amp to boost mic volume while disabling the ACG on your
camera, I have finally shot all of the footage I need for the blog, and I'll be putting that together shortly. I appreciate your patients.
About a month ago, Andrew Bellware gave me a part in his upcoming feature film, currently title "Android Insurrection" Before I go into details about the part, I should tell you about Mr. Bellware. He created a small indy production company called Pandora Machine. Specializing in scifi genre type movies, Pandora Machine is a one stop production house which cranks out between 2 and 3 movies a year, and SELLS THEM!!!! The movies are a blast to make, and Drew as taught me countless things about making movies, which is why I never hesitate to lend a hand. This brings me to the part I played in the movie.
While going through the script to work out some kinks, I found a character; Mooney, who had no lines, dies within the first few pages, and had a Big Friggin Gun. I figured I could get my shots done in one day, leaving plenty of time to help out on set, and I could easily make a kick ass prop gun for my character. It turns out that the only day of production I was able to make it for was the one I was acting in, and that BFG which I thought was going to be cheap and easy to make... ended up being a handful. However those are tales best left for another day. Here are some pictures from the last day of principle photography on the Pandora Machine film, Android Insurrection.
Here is the Great Profit Bellware telling all us actors what the heck to do.

here Drew realizes that any and all efforts to direct this heard of cats is futile, so he just walks off sets

We
saw this crazy looking thing running through the location.
Getting ready to roll cameras and shoot the next take
I found this in a pile of dirt while shooting

Post Apacalytic Death Squad
Gotta keep it cool
Getting some fight direction before being killed by an android
This poor boom op had his work cut out for him
Raining dow hell fire on some robot suckers



camera, I have finally shot all of the footage I need for the blog, and I'll be putting that together shortly. I appreciate your patients.About a month ago, Andrew Bellware gave me a part in his upcoming feature film, currently title "Android Insurrection" Before I go into details about the part, I should tell you about Mr. Bellware. He created a small indy production company called Pandora Machine. Specializing in scifi genre type movies, Pandora Machine is a one stop production house which cranks out between 2 and 3 movies a year, and SELLS THEM!!!! The movies are a blast to make, and Drew as taught me countless things about making movies, which is why I never hesitate to lend a hand. This brings me to the part I played in the movie.
While going through the script to work out some kinks, I found a character; Mooney, who had no lines, dies within the first few pages, and had a Big Friggin Gun. I figured I could get my shots done in one day, leaving plenty of time to help out on set, and I could easily make a kick ass prop gun for my character. It turns out that the only day of production I was able to make it for was the one I was acting in, and that BFG which I thought was going to be cheap and easy to make... ended up being a handful. However those are tales best left for another day. Here are some pictures from the last day of principle photography on the Pandora Machine film, Android Insurrection.
Here is the Great Profit Bellware telling all us actors what the heck to do.

here Drew realizes that any and all efforts to direct this heard of cats is futile, so he just walks off sets

We
saw this crazy looking thing running through the location.Getting ready to roll cameras and shoot the next take
I found this in a pile of dirt while shooting

Post Apacalytic Death Squad

Gotta keep it cool

Getting some fight direction before being killed by an android

This poor boom op had his work cut out for him

Raining dow hell fire on some robot suckers



Thursday, July 1, 2010
Five Reasons to Buy the Canon Rebel T2i/550D
I purchased the Canon Rebel T2i/550D a little over a month ago to add Cinematography to the list of services I can offer potential clients. I've shot many videos on SD and HD camcorders, but using a still camera to record movies was a new adventure to me.
I have been shooting almost non-stop since I got the camera, and I love it. When I've logged a few more hours of filming, I will put together a review, but here are five reasons why you should buys this camera.
Five Reasons to Buy the Canon Rebel T2i
I have been shooting almost non-stop since I got the camera, and I love it. When I've logged a few more hours of filming, I will put together a review, but here are five reasons why you should buys this camera.
Five Reasons to Buy the Canon Rebel T2i
- It's cheap!!! The camera with the 18-55mm kit lens can be found for well under $900 leaving you extra money for accessories like lenses, memory cards, bags, and whatever else you might need.
- Interchangeable Lenses. Unlike a point and shoot still camera, or a consumer grade camcorder, you have the ability to switch lenses. If you want to take close up shots, and then take landscape shots, you can switch from a telephoto to a wide angle lens respectfully. It makes the camera that much more versatile.
- It's Small and Light Weight. This camera is smaller then many of the cameras in the EOS lineup, so it's very easy to travel with. Being lighter as well, you can keep it around your neck for hours, and not feel it the next morning.
- Using SDHC Cards. The camera uses SDHC/SD cards, which are small, light, affordable, and durable. If your shooting live events, it can be a real hassle lugging around a bag full of blank tapes. I spent $80 and got two, 16gb SDHC class 6 memory cards which usually covers me for a full day of shooting.
- Image Quality. When looking at the specifications of the camera, you'll see that in terms of video recording, it shares nearly all the same internals with it's big brother, the Canon 7D. Now while the 7D has some advantages over the T2i (mainly for taking stills), you still can't beat the T2i at it's price; nearly half that of the 7D. Once you learn the functions of the camera, you can still take some amazing still photos as well, so don't count it out of the running.
Once I've spent a little more time with the camera, I plan on doing a more in-depth review, but I thought I'd share this list. It's a top notch piece of gear, and I have no regrets regarding my purchase.
Wednesday, June 30, 2010
What is an Independent Film? and Five Things to Know When Working On an Independant Film
"Independent Film" is a term you hear a lot these days. With cameras getting better and cheaper, it's no wonder. A six year old with a camera phone might consider himself an Indy Filmmaker, so before getting into the meat and potatoes of this post, I want to establish what I find to be a working definition of "Independent film"
An Independent Film is a a production shot on a shoe string budget, with a bare bones crew, and unconventional methods. Obviously there is more to it then that, however, many of the films you see in blockbuster, or on TV, are shot in this way. I know, it sounds crazy, but it's true. Furthermore, you don't need big Hollywood backing to make a decent movie; which brings me to the next part of this blog.
Five Things to Know When Working on an Independent Film
An Independent Film is a a production shot on a shoe string budget, with a bare bones crew, and unconventional methods. Obviously there is more to it then that, however, many of the films you see in blockbuster, or on TV, are shot in this way. I know, it sounds crazy, but it's true. Furthermore, you don't need big Hollywood backing to make a decent movie; which brings me to the next part of this blog.
Five Things to Know When Working on an Independent Film
- Make sure your script is good. There are several books on screen writing, Save the Cat by Blake Snyder being one of the best. He gives you a simply, and easy to follow format to work with, and if you follow his methods, no matter how silly your story idea, it will be entertaining. Check out the link, and you'll see what I mean.
- SHOW Respect/ Appreciation for Your Actors and Crew. I emphasize show because many times people say, while they continue to abuse thier crew. On an independent film shoot, many people are working for low or no pay, simply because they like making films. Knowing this, the least you can do is feed your crew well, thank them for thier hard work, and not make them feel like slave labourers. This applies to Directors, Producers, Writers, and even fellow actors and crew in some cases. I worked with a Director who paid nobody, but he had the right attitude, and fed us well, and every person continues to come back and work for him.
- Make and Stick to a Production Schedule. Without a schedule, it's very difficult to get everyone in the right place at the right time. It also makes it more difficult to keep track of what you've done, and still need to do. When making your schedule, considered that many of your actors and crew are working other jobs to pay thier bills, and that 10 days of shooting, is very tiring. Work in a few days of down time between shoot days, you'll be happy you did.
- Lighting and Audio are the Unseen Heros of Production. Whether your working with clamp lights and a memo recorder, or $10,000 worth of lighting/sound equipment, make sure you use it properly. Studies have shown that people will watch a movie with bad images if the sound is good. The better the recording is during the shoot, the easier it will be to work with in post production. Light your scenes. Even if it's adding three little lights in your apartment, adding lighting to your film increases production value, which makes your film look better. This brings me to my last point:
- Have Value for Your Production. Do the most with what tools you have at hand. I worked on a film where production value actually went down over the course of a shoot. It's disheartening for the crew and actors, and no one wants to watch a film that falls apart as it proceeds forward. As the saying goes, "people will give you the same value you give yourself"... or something like that, but you get my point.
Obviously there is a lot more to making a movie, but in my experience these five factors can play a huge roll in the final product. However, I'm always learning new things. The more productions I work on, the more I learn, and the more this list develops. That being said, I'd like to open this conversation up to all you lovely folks on the interweb.
Add to the list, or subtract from the list. Agree/disagree with me in a comment down below. I'm curious what you all think.
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